![]() The reason this is a toggle is because having it disabled will ALSO cause Cinematic shots to make the camera freak out a lot, which can get unbearable if let on for too long, so it's best to enable it again if you want to get footage/shots of those cinematics. When Disable Camera Animations is disabled, loading a save will activate a transition of the camera moving to the new slot. ![]() Pressing F1 ~ F12 will load the respective save slot. Pressing will refresh your save menu, in case the slots got misordered. ~SAVE CAMERA MENU~Pressing the button, will save the current camera's setup to a slot that you can freely load at any time. Pressing the Reset X/ Y/ Z buttons will set the respective rotation back to neutral. The Red, Green, and Blue bars change the camera's X, Y, and Z rotation respectfully. The rightmost black and white bar is the Keybind Speed. ~FREE CAMERA MENU~The topmost black and white bar is the FOV. When DEL is pressed, the Free Camera Menu is enabled. Each changes the background to it's respective color, along with a random color button for the hell of it.īy clicking the right mouse button, you can toggle the modded menu on and off.īy holding Alt and clicking the right mouse button, you can toggle every other HUD element on and off. ~CHROMA KEY SELECTOR~ When an actor has been given the Chroma material through the Experimental Feature menu (explained below), you can freely adjust the Hue, Saturation, and Value bars to adjust the color of the material. ![]() ~INTRODUCTION~This mod creates a new HUD element for whenever you're in a battle, which allows you to enable and disable a Camera that you can freely control by pressing DEL on your keyboard. ![]()
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